Wednesday, 24 June 2009

24/06/09

Date:  24/06/09

Phase:  Engineering

Version:  None

Summary of Activities:

Similar to late last week, the past few days have been dedicated to finishing the player sub patch.  As such, final touches were made and a few changes along with it.  One inlet has been added to receive the total count of audio files within the module's playlist.  Furthermore, two outlets were also added to the sub patch.  The first is the randomized playlist index number and the latter is sends the count message the the umenu within the main window. The proceeding is the updated summary of the sub patch's inlets and outlets along with a screenshot of the finished product. 

Inlets

  1. Play/stop toggle:  start and stop the module
  2. Macro, Meso/Sound, & Object/Event:  activate certain timescale dependent functions (ex:  looping)
  3. Delay Min:  connected to the minimum delay selected*
  4. Delay Max:  connected to the maximum delay selected*
  5. Intensity Min:  connected to the minimum amplitude selected*
  6. Intensity Max:  connected to the maximum amplitude selected*
  7. Loop Start:  set the start loop point of the audio file
  8. Loop End:  set the end loop point of the audio fille
  9. Playlist Count:  receiver of the total number of files in the module's playlist
Outlets
  1. Signal:  Audio from the groove object (plays audio straight from the module's dedicated buffer)
  2. Random Playlist Index Number:  changes the selected file within the playlist*
  3. Count:  sends a "count" message to the umenu and this information is received in the last inlet of the sub patch*

*aleatoric parameters or messages

Notes:

Tomorrow will be focused upon the action storage system for each module.

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